var t = require;
var e = module;
var o = exports;
var i, n = this && this.__extends || (i = function(t, e) {
    return (i = Object.setPrototypeOf || {
        __proto__: []
    }
    instanceof Array &&
    function(t, e) {
        t.__proto__ = e
    } ||
    function(t, e) {
        for (var o in e) Object.prototype.hasOwnProperty.call(e, o) && (t[o] = e[o])
    })(t, e)
},
function(t, e) {
    function o() {
        this.constructor = t
    }
    i(t, e),
    t.prototype = null === e ? Object.create(e) : (o.prototype = e.prototype, new o)
}),
a = this && this.__decorate ||
function(t, e, o, i) {
    var n, a = arguments.length,
    r = a < 3 ? e: null === i ? i = Object.getOwnPropertyDescriptor(e, o) : i;
    if ("object" == typeof Reflect && "function" == typeof Reflect.decorate) r = Reflect.decorate(t, e, o, i);
    else for (var s = t.length - 1; s >= 0; s--)(n = t[s]) && (r = (a < 3 ? n(r) : a > 3 ? n(e, o, r) : n(e, o)) || r);
    return a > 3 && r && Object.defineProperty(e, o, r),
    r
};
Object.defineProperty(o, "__esModule", {
    value: !0
});
var r = t("GlobalUserData"),
s = t("BoxGetView"),
l = t("Util"),
c = cc._decorator,
d = c.ccclass,
h = c.property,
p = function(t) {
    function e() {
        var e = null !== t && t.apply(this, arguments) || this;
        return e.pfb_box = null,
        e.redPointNode = null,
        e.boxValue = null,
        e.blocks = [],
        e.pro_win = null,
        e.label_win = null,
        e
    }
    return n(e, t),
    e.prototype.start = function() {
        this.refreshBoxStatus()
    },
    e.prototype.refreshBoxStatus = function() {
        for (var t = 0; t < this.blocks.length; t++) this.blocks[t].active = !1;
        this.pro_win.progress = r.default.nArenaWinTotal % 3 / 3,
        this.label_win.string = (r.default.nArenaWinTotal % 3).toString(),
        r.default.nArenaWinTotal >= 3 ? this.redPointNode.active = !0 : this.redPointNode.active = !1;
        var e = Math.floor(r.default.nArenaWinTotal / 3);
        this.boxValue.string = e.toString()
    },
    e.prototype.onBtnGetBoxGift = function() {
        if (this.redPointNode.active) {
            l.Util.hideHallBanner();
            var t = cc.instantiate(this.pfb_box);
            cc.find("Canvas").addChild(t),
            r.default.isArenaView = !0,
            console.log("点击竞技宝箱"),
            t.getComponent(s.default).showOpenBoxView(s.Box_Type.senior, null),
            r.default.saveArenaWinTotal(!1),
            this.refreshBoxStatus()
        }
    },
    a([h(cc.Prefab)], e.prototype, "pfb_box", void 0),
    a([h(cc.Node)], e.prototype, "redPointNode", void 0),
    a([h(cc.Label)], e.prototype, "boxValue", void 0),
    a([h([cc.Node])], e.prototype, "blocks", void 0),
    a([h(cc.ProgressBar)], e.prototype, "pro_win", void 0),
    a([h(cc.Label)], e.prototype, "label_win", void 0),
    a([d], e)
} (cc.Component);
o.default = p